Radio

History

This game was created in 2012 by Kativik Ilisarniliriniq with funding from New Path Education.

It was designed to support education and was initiated in collaboration with Technologies Qaritaujaq and IXMedia.

Goal

Practice reading and hearing the Nunavik syllabics.

Playing

First choose the dialect: this game is provided for both Hudson and Ungava regions. The top right corner of the button shows the region: Hudson in blue and Ungava in orange.

The grandmother tries to listen to the FM radio but she can barely hear. Her daughter wants to help her to understand the words she cannot hear.

Press the same letter you hear. If you get it right, you will get a point. If you get it wrong, you will lose a point.

Once you reach 10 points, you've completed the game.

In the game, each section increases by 10 points.

Credits

Technologies Qaritaujaq and IXMedia.

Camping

History

This game was created in 2012 by Kativik Ilisarniliriniq with funding from New Path Education.

It was designed to support education and was initiated in collaboration with Technologies Qaritaujaq and IXMedia.

This game is also called Hidden Object.

Goal

Practice learning names of tools and reading syllabics.

Playing

First choose the dialect: this game is provided for both Hudson and Ungava regions. The top right corner of the button shows the region: Hudson in blue and Ungava in orange.

This game is for anyone who loves to go camping with their parents!

Here is a family who has gone camping and the mother is cooking in the tent. The father is outside packing to go hunting.

Help the mother and the father look for a tool.

Credits

Technologies Qaritaujaq and IXMedia.
The tools and camping images were illustrated by Beatrice Deer.

Animals

History

This game was created in 2011 by Kativik Ilisarniliriniq with funding from New Path Education.

It was designed to support education and was initiated in collaboration with Technologies Qaritaujaq and IXMedia.

Goal

Practice animal names from land, water and air. Brush up on your syllabics too!

Playing

First choose the dialect: this game is provided for both Hudson and Ungava regions. The top right corner of the button shows the region: Hudson in blue and Ungava in orange.

Match the animal with its name.

You will get 1 point for each correct answer. You will lose 1 point for each incorrect answer.

You have completed the game once you reach 10 points.

Each game goes up to 10 points.

Have fun!

Credits

Technologies Qaritaujaq and IXMedia.
Illustrated by Beatrice Deer.

Puzzle

History

These puzzle games were created in 2013 by Kativik Ilisarniliriniq with funding from New Path Education.

The educational and technical content were created in a collaboration with Technologies Qaritaujaq and IXMedia.

This game is also called Mirror Puzzles.

Goal

Practice Nunavik syllabics one by one by solving a puzzle for each.

Playing

Meet Atiittuq the mouse and his friends to complete the puzzles.

Press the numbered arrows to see the different puzzles available. Choose a puzzle and press on it to select it.

Then, move the pieces by dragging them one by one until you complete the puzzle.

Credits

Technologies Qaritaujaq and IXMedia.
The puzzle illustration was edited by Dave Waldron (Kativik).

Body Parts

History

This game was created in 2002 and updated in 2010. It is fully in Inuktitut.

The project was funded by the Curriculum Development Department of Kativik School Board.

Its initial purpose was:
1. Provide KSB students with interactive Inuktitut multimedia software
2. Train Inuit KSB staff in the development of the software

Goal

Practice vocabulary for the body, the hand and the head.

Playing

Start by choosing the level. Each one has its own pedagogical method based on the player's age:

  • Kindergarten (audio only);
  • Grade 1 (audio and text);
  • Grade 2 (text only).

Then choose the topic for the vocabulary : hand, head or body.

Once you get there, find the right body part!

Credits

Mary Elissiapik, Nancy Etok, Harvey Ginter, Alain Rochefort.

A Little Bird

History

This game is based on the book for children “Qupanuaraapik” (“A Little Bird”) by Susie Cain, Les Éditions du soleil de minuit, published in 2011.

A digital version was first published in 2014.

The project was funded by Kativik School Board and Nouveaux sentiers pour l'éducation.

Goal

Practice hearing a text and reading its syllabics.

Playing

First, explore the home page.

Then enter the book, listen to the text and read its syllabics.

You can replay the audio as much as you like!

And don't forget to discover all the fun sounds of each page!

Credits

Cynthia Snowball, Samuel Lagacé, Technologies Qaritaujaq, iXmédia
All Rights Reserved, © 2011 Kativik School Board


© 2023 Kativik Schoolboard