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Year 2 Module 1: Vibrant Communities


The purpose of Module 1: Inspired Communities is for students to develop belonging in the community, connect with Inuit ingenuity, be familiar with digital tools, and to start adopting a growth mindset. Students should be able to identify how Inuit Qaujimajatuqangit (IQ) principles drive communities, Inuit entrepreneurship and to share this understanding with the community. All of this should be related to solutions driven by the market economy. Students will learn how to use principles of entrepreneurship and business development to solve social and environmental problems.

Module Overview

During this module students explore their personal skills, build relationships with their class, and community.

In Module 1: Vibrant Communities, students are re-introduced to the concept of social enterprise from Year 1 and the idea that business can be used as a solution to community gaps, opportunities and issues. Students will explore their community from a market perspective, discovering how goods and services have been created and exchanged in the past, and how they continue to do so at the community level today.

Students first explore the history of trade starting with the subsistence way of living and relate it to IQ principles. Students then explore early trading in the form of bartering all the way up to our current way of trading through our market economy. Lastly, students explore the role that money/currency has as a means of exchanging goods and services. In this section, students explore what it really means to spend money. A dollar is like a vote – where does it go? What does it give power to?

Students will be introduced to the concept of social enterprise, which is a form of enterprise that looks to create social and environmental impacts, in addition to its economic impacts. Social enterprise focuses beyond simply generating a profit, and measures its performance through human and environmental benefits it enables. It goes beyond the conventional “corporate social responsibility” that some companies engage in, to integrate social and environmental impact within the business model and day to day operations of the enterprise. Many Inuit have stated this form of enterprise is more in alignment with their culture and values.

The goal is for students to understand the concept of trade, why we do it, and the role money has. After Module 1, students will have a solid understanding of social enterprise – how the power of markets and business can be used to do good.

Competencies, Skills, and Concepts


  • Students can create and exchange goods and services in the community
  • Students understand social enterprise background and basic concepts
  • Students understand the basics of market economy, with related social impact


  • Students relate subsistence living to IQ
  • Students understand the history of exchanging goods through trade for community benefit
  • Students understand how to barter
  • Students identify how markets affect their community
  • Students recognize that business can be used as a force for good

Critical Skills


  • Social Enterprise
  • Money & Trade
  • Community

Module Guide

Teacher Guide

In the Module Teacher’s Guide, you will find:

  1. Purpose
  2. Competencies, Skills and
  3. Module Overview
  4. Background Information
  5. Assessment
  6. Workshops & Lessons

Module Resources

Workshops and Lessons

Teacher Training

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